- WORLD OF WARSHIPS CATAPULT FIGHTER MANUAL
- WORLD OF WARSHIPS CATAPULT FIGHTER PLUS
- WORLD OF WARSHIPS CATAPULT FIGHTER SERIES
I can appreciate why the salvo is the default, but having the individual launching as an option (albeit very buried one) is fantastic. Using the ALT key allows a player to snipe the Torpedoes with greater precision, or flood a lane with bubbling doom. Using ALT unlocks a third mode: individual torpedo launches. While the narrow spread or wide spread work most of the time, there are a few times that the narrow isn’t narrow enough or wide quite as sweeping as you need. Torpedoes are equipped with two salvo firing modes that are displayed on your HUD from the beginning, using the 3 button by default to switch between them. The last use of the ALT key is perhaps the least well known, but absolutely lethal when used correctly. Even alert destroyers can fall victim to this attack. Done properly, however, you can place one or two torpedoes immediately next to an enemy vessel without time for them to dodge. This particular trick requires you to compensate for the time it takes for your bombers to reach the target, and your target’s own movement.
WORLD OF WARSHIPS CATAPULT FIGHTER MANUAL
When your bombers are selected, pressing ALT will bring up a manual targeting mode, allowing your bombers to drop torpedoes or dive bombs onto a specific location instead of vehicle. This particular problem is felt most acutely in tight island spaces or against a destroyer. However, there have been many times that none of the available torpedo options have been appealing.
When you are the captain of a carrier, the hang time indicator and absolute readouts are less important.
WORLD OF WARSHIPS CATAPULT FIGHTER PLUS
If this information, and the distance and hang time calculator, are something you want to keep up on the whole match, pressing the ALT key plus the Num Pad Enter will lock them on screen. The ALT key alleviates this by showing an absolute readout of the hp remaining. Even after closing the distance and having an analog bar appear above the ship left me wondering exactly what I was up against. Few things annoyed me more than not knowing my opponent’s health after trading blows at distance and not knowing his current health status. While you have the ALT button depressed, another feature appears: health bars, ship names, and the names of the captains also appear on any ship within visual distance. A very handy feature for those who change ships often. The distance indicator will also display if the target is in range: the max distance of your guns or less will be displayed in white, while out of range distances will be shown in red. This is incredibly useful to calculate the amount of lead you should give a target. When in a ships that has main guns, pressing ALT will bring up an estimation of distance and travel. The most well known use for the ALT key is the distance and hang time indicator. While some players have undoubtedly found one or two of the uses of the ALT key, still many others have been left in the dark on what it can truly do. Regardless of what ship class you have selected, the ALT key should be as important as your left mouse button. The biggest key to learn to use is the ALT key. This guide is here to help you THE ALT LIFE While some of these less intuitive controls are covered under the F1 key’s help screen, there remain even more that are hidden away. However, being that the player is controlling a naval ship crewed by hundreds, if not thousands, of persons, this barely scratches the surface of all the controls a player needs to utilize to excel. These few simple controls are enough to complete entire matches, particularly in the early tiers.
WORLD OF WARSHIPS CATAPULT FIGHTER SERIES
World of Warships is a very intuitive game to anyone familiar with the recent military war-machine series or a first person shooter it uses standard WASD controls for movement with the mouse controlling the camera, aiming, and firing.